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Professional Development

January

Jan 25 Morning – Creating a Competency-Based Classroom

What if student mastery dictated how our classrooms function? What if "close enough" was no longer good enough? Turn the "what ifs" to "what is" in your classroom. The competency-based learning model provides a framework for transforming teaching and learning into a collaborative, student-centered, and no excuses mastery-focused experience. We will explore and examine how approaching instruction with a competency-based mindset allows for all students to experience success through truly differentiated instruction. Come with an open mind for something truly innovative and leave with a plan for how to transition your own classroom to a competency-based learning space.

30th Morning – Makerspaces— It's Elementary!

Making is a national movement that is changing the way students learn. In this session, classroom teachers and librarians explore ideas for creating a makerspace using the design thinking approach. Experience a variety of tools and methods to determine which type of makerspace materials and equipment is best for your students. Draft a plan for makerspace implementation that includes management, scheduling, and selecting materials and equipment for K-5 grade levels.

30th Noon – Using Coding to Enhance Literacy and Language Instruction

Explore how coding creates reading and writing connections and increase positive learning outcomes. Coding in the classroom develops critical thinking skills and is linked to improved problem solving and analytical reasoning. Participants in this hands-on session learn how to address both the TEKS and ELPS to further the language development of your ELLs. Teachers will walk away with practical ideas for immediate implementation of integrated technology that supports student learning.

February

1st Morning – Classroom in a Blender

Insert classroom, push blend. What is Blended Learning and how do I do it? Embrace a deeper understanding of the blended learning model and how it can be used to design learning that is varied and appropriate to all ability levels of students and actively engages them in ownership of their learning. You will walk away with technology tools and strategies to help you begin blending the learning in your classroom right away. Please bring your own device (laptop preferred) and a power cord.

6th Morning – Extreme Makeover: Classroom Edition

In your classroom still organized in rows and columns? Explore ways to create a variety of unique and brain-satisfying learning spaces, discuss the ideas behind the design, and integrate what you learn to design and plan your own classroom a DIY learning-space makeover!

14th Morning – Makerspaces— It's Elementary!

Making is a national movement that is changing the way students learn. In this session, classroom teachers and librarians explore ideas for creating a makerspace using the design thinking approach. Experience a variety of tools and methods to determine which type of makerspace materials and equipment is best for your students. Draft a plan for makerspace implementation that includes management, scheduling, and selecting materials and equipment for K-5 grade levels.

14th Afternoon – Customaking Your Makerspace

Are you ready to create a makerspace? Have questions about whether a crafty or techie makerspace is the best fit for your students? Participants in this 3-hour workshop will use design thinking to explore ideas and create a blueprint for a campus or classroom makerspace.

15th Morning – Out with Traditional Classroom Management, In with Gamification!

Classroom management is one of the many buzz words in education, but what if it was more than a buzz word? How can you manage your classroom in a way that is fun and engaging for you AND your students? Gamifying your classroom allows you to have structures and systems that effectively manage student behavior while improving engagement and classroom culture. It's fun and useful, whether you've been teaching for 1 year or 20 years. During this session you will develop your own unique system for introducing game dynamics to your classroom. Don't miss this opportunity to truly transform your classroom!

21st Morning – The Power of STEAM Challenges

Integration of content and curriculum across disciplines can be difficult when the focus is often on high-stakes assessment. Experience six challenges that integrate science, technology, engineering, art and math (STEAM), and then design STEM/STEAM challenges for your own students. Be ready to activate critical thinking and create innovative solutions in this interactive session.

21st Afternoon – The Power of STEAM Challenges

Integration of content and curriculum across disciplines can be difficult when the focus is often on high-stakes assessment. Experience six challenges that integrate science, technology, engineering, art and math (STEAM), and then design STEM/STEAM challenges for your own students. Be ready to activate critical thinking and create innovative solutions in this interactive session.

22nd Morning – Augmented Reality, Artificial Intelligence, and Virtual Reality in Today's Classroom

Think it's just science fiction? Think again! With devices turning our lights on, scheduling appointments for us, and playing a selection of songs based on our recent request, the 21st Century is happening now. What are the applications and implications for the classroom? Rather than compete with these new technologies, how do we leverage them to deepen learning and create learning experiences that were not possible only 5 years ago? We will explore the latest tools and how they can impact your classroom. Come ready to experience the possibilities!

March

8th Morning – Using Coding to Enhance Literacy and Language Instruction

Explore how coding creates reading and writing connections and increase positive learning outcomes. Coding in the classroom develops critical thinking skills and is linked to improved problem solving and analytical reasoning. Participants in this hands-on session learn how to address both the TEKS and ELPS to further the language development of your ELLs. Teachers will walk away with practical ideas for immediate implementation of integrated technology that supports student learning.

27th Afternoon – The Power of STEAM Challenges

Integration of content and curriculum across disciplines can be difficult when the focus is often on high-stakes assessment. Experience six challenges that integrate science, technology, engineering, art and math (STEAM), and then design STEM/STEAM challenges for your own students. Be ready to activate critical thinking and create innovative solutions in this interactive session.

7145 West Tidwell Road | Houston, Texas 77092-2096 | 713.462.7708